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DQP . MINEFOP

Graphic Design

Develop the creative, technical, and professional skills needed to build compelling visual communication, from fundamental design principles to professional brand and marketing deliverables.

Duration

1 Year

Format

In-person

Language

EN / FR

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Graphic Design students at Caasitech Academy
1

What is this program?

A hands-on program in Caasitech Academy that prepares you for the Ministry's Production of Graphic Designs diploma. You learn to create print documents, illustrations, web pages and simple animations, and to explain your design choices to a client.

2

Why does it exist?

Companies, institutions and clients need people who can produce consistent, professional visual work. The national programme was built with employers, so training follows real workplace tasks.

3

Who is it for?

Students, professionals, career switchers and entrepreneurs who want a nationally recognized qualification, either to work in a studio or company or to work for themselves.

What You Will Learn

6 modules in Graphic Design

Each module builds on the previous one, from foundations to a finished, portfolio-ready project.

Module 01

Aesthetic & Graphic Choices

Decide how a design should look, and why.

  • Visual variables, composition and Gestalt principles
  • Color, contrast and a communicative logotype
  • Graphic charter, communication plan and budget estimate
  • Presenting and defending a proposal to a client
Module 02

Technical Reproduction

Turn a design into a clean, usable file.

  • Digital images, resolution and image processing
  • Arranging text and images
  • Image cleanup and color separation
  • Producing a printed technical document
Module 03

Typography & Page Layout

Make text clear, readable and well placed.

  • Anatomy of the letter and typographic rules
  • Legibility and typographic choices
  • Layout grids and page layout for print
  • Preparing the document for printing
Module 04

Digital Illustration & Imagery

Create and prepare images for real projects.

  • Basic drawing and composition
  • Scanning and acquiring images
  • Illustration with vector and image-editing software
  • Photography and typography–illustration pairing
Module 05

Web & Multimedia

Bring your design to screens.

  • Creating web pages and sites to a graphic charter
  • Checking links and technical function
  • Publishing and updating content
  • Adobe Photoshop
  • Adobe Illustrator
Module 06

Professional Practice & Internship

Work like a professional before you graduate.

  • Office tools, professional communication and languages
  • Entrepreneurship and working for yourself
  • Internship in a company, with a written report
  • Defending your report before a jury
Graphic design students learning

Skills & Attitudes

Skills and attitudes for Graphic Design

Beyond technical knowledge, this program builds the professional qualities employers look for.

Cognitive & technical

Fluency in French or English, knowledge of design software and typographic rules, and basic awareness of labour law and your rights as an employee.

Motor & craft

Precision and care when sketching, retouching and producing finished work, on paper and on screen.

Interpersonal

Professional, respectful conduct with colleagues and clients, active listening, and appropriate dress and presentation.

Personal

Rigour, punctuality, independence, an entrepreneurial spirit, and a readiness to keep learning as tools and software change.

How You'll Train

Built on the MWF Training Model

This is a full qualification, so most of the time goes into Core and Polish: learning the craft, then proving it on real work, including a company internship.

Foundation


Professional communication, teamwork, language skills and creative thinking, plus the principles of composition and color.

Core


The five design tasks: aesthetic choices, technical reproduction, typography and layout, illustration, and web and multimedia.

Polish


Practical projects based on real company cases, reviewed against professional standards, with room to take creative risks.

Integrate


A company internship of at least 8 weeks within the 12-month program, a written report (max 20 pages) defended before a 3-person jury, and a portfolio for finding work or clients.

Program Outcomes

By the end of this program, you should be able to:

These are capabilities you'll build.

Make and explain design choices, from composition and color to a graphic charter and simple communication plan.

Create illustrations and images using vector and image-editing software.

Present and defend your work clearly, in writing and in front of a jury.

Prepare files for print with correct resolution, color and typographic rules.

Build a simple web page with basic animation that follows a graphic charter.

Understand how to work as an employee or on your own, including basic business and labour notions.